I’m between jobs right now, looking for the right fit. Consequently I’ve been taking a few design tests. On the last test I took there was a section devoted to game design philosophy. Questions like, “What is game design?” or “Where does design fit in a game development pipeline?” so on and so forth. One
Category: Design Philosophy
My Favorite iPad Game: Crimson Steam Pirates
I didn’t grow up playing D&D, and while I am familiar with all the concepts and a huge fan of RPGs I only recently got into it. My roommate Ross loves Paizo Pathfinder and I am now participating in two campaigns. One is being DMed by Ross every couple weeks at our place, and the
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What’s in a name?
R.I.P. Iain M Banks, you will be sorely missed. – 6/9/13 I recently changed the name of my blog again. I had changed it to “The Designer of Games” as a tribute to one of my favorite authors, Iain M Banks, who wrote “The Player of Games” and recently announced he was retiring after finding
The Designer as Generalist
I recently attended a luncheon during GDC thrown by Crystal Dynamics, and one of the designers from Crystal D said something that struck a chord with me. She said that a designer has to do a lot of living, just like a professional writer. Because you have to know about a lot of things, understand